Everything is next to impossible in Skakebird. Not only does it have delightful visuals (especially as the birds wear ever-more-outlandish costumes), it’s backed by a fantastic lo-fi soundtrack that it’s easy to imagine grooving along to on a skateboard.īut grooving is next-to-impossible in Skatebird. From a purely aesthetic perspective, Skatebird has so much going for it. Couple that with controls that aren’t exactly tight and a camera that doesn’t take sharp turns very well, and you can see where the whole thing falls apart. Even at the easiest, most forgiving difficulty level, it’s still impossible to chain together many tricks without wiping out. Again, while even that looks adorable beyond words, it’s not the most enjoyable experience. In practice, your bird is the weakest skater imaginable, barely able to muster up any speed before it falls off its board and rolls around on the ground waiting for you to reset him. This means that you skate on pizza boxes and cushions, around pop bottles, and up little, tiny, bird-sized ramps, pulling off ollies and nosegrabs and grinds and all kinds of other tricks as you go. It gives you decent-sized skateparks to explore, each of them filled with small everyday objects that look huge next to your bird. Much like the little birds in the game, Skatebird tries so hard to be fun. Unfortunately, while I can’t imagine anyone hating Skatebird, I also can’t imagine anyone liking it all that much, either, for the simple reason that it’s not very fun to play. It’s easily one of the cutest games I’ve played in quite some time. It’s an adorable game about birds who like to skateboard, and they do so in tiny little worlds filled with everyday objects.
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